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I like the heals being free lol, makes it truly feel like a safe room. Can be a bit annoying unable to get more upgrades when a dollar short, but that's honestly just accurate to a dungeon crawler. Didn't get to see much of the final boss, the sword power up is so OP, wasn't even sure when it was hitting. I like the idea of the second boss, good idea making use of the area denial mob.

The music was banging btw, loved each track and they weren't too intrusive/overpowering either.